Fix decoding error on android image load (#108)

Closes: #105

Signed-off-by: Justin Georgi <justin.georgi@gmail.com>

Reviewed-on: Georgi_Lab/ALVINN_f7#108
This commit is contained in:
2024-02-22 17:29:44 -07:00
parent 6ff63bfd65
commit 19a669dc98

View File

@@ -7,7 +7,7 @@
<f7-block class="detect-grid">
<div class="image-container">
<canvas id="im-draw" ref="image_cvs" @click="structureClick" :style="`display: ${imageLoaded ? 'block' : 'none'}; flex: 1 1 0%; max-width: 100%; max-height: 100%; min-width: 0; min-height: 0; background-size: contain; background-position: center; background-repeat: no-repeat`" />
<SvgIcon v-if="!imageView" :icon="f7route.params.region" fill-color="var(--avn-theme-color)" @click="selectImage" />
<SvgIcon v-if="!imageView" :icon="f7route.params.region" fill-color="var(--avn-theme-color)" @click="selectImage" />
</div>
<div v-if="(resultData && resultData.detections) || detecting" class="chip-results" style="grid-area: result-view; flex: 0 0 auto; align-self: center;">
<f7-chip v-for="result in showResults.filter( r => { return r.aboveThreshold && r.isSearched && !r.isDeleted })"
@@ -462,9 +462,11 @@
self.resultData = dets
self.uploadDirty = true
}).catch((e) => {
console.log(e.message)
f7.dialog.alert(`ALVINN structure finding error: ${e.message}`)
})
console.log(e.message)
self.detecting = false
self.resultData = {}
f7.dialog.alert(`ALVINN structure finding error: ${e.message}`)
})
}
},
remoteTimeout () {
@@ -536,13 +538,13 @@
return [imCanvas, imageCtx]
},
getImage (searchImage) {
let loadImage =new Promise(resolve => {
let loadImage = new Promise(resolve => {
if (this.isCordova && this.imageLoadMode == "camera") {
resolve('data:image/jpg;base64,' + searchImage)
} else {
const searchImage = this.$refs.image_chooser.files[0]
var reader = new FileReader()
reader.addEventListener("loadend", () => {
reader.addEventListener("load", () => {
this.detecting = true
resolve(reader.result)
})
@@ -552,6 +554,7 @@
loadImage.then((imgData) => {
this.imageLoaded = true
this.resultData = {}
this.selectedChip = -1
this.imageView = new Image()
this.imageView.src = imgData
return(this.imageView.decode())
@@ -559,10 +562,8 @@
const [imCanvas, _] = this.resetView()
imCanvas.style['background-image'] = `url(${this.imageView.src})`
/******
* setTimeout is not a good solution,
* but it's the only way I can find to
* not cut off drawing of of the progress
* spinner
* setTimeout is not a good solution, but it's the only way
* I can find to not cut off drawing of the progress spinner
******/
setTimeout(() => {
this.setData()