Accessibility colors
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@@ -89,8 +89,8 @@
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var nn = 1.35;
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var r = 25;
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var cl4 = "#ff0000";
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var cl17 = "#0000ff";
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var cl4 = "#ee0000";
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var cl17 = "#9999ff";
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var cl15 = "#000000";
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var red = false;
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var blue = false;
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@@ -151,26 +151,26 @@
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if (red)
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{
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maxReflections = 1;
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Ray(new Vector2(1 - c.width, h2 * r + y0), new Vector2(1, 0), 1, 1.332, "#ff0000");
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Ray(new Vector2(1 - c.width, h2 * r + y0), new Vector2(1, 0), 1, 1.332, "#ee0000");
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maxReflections = 2;
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Ray(new Vector2(1 - c.width, - h2 * r + y1), new Vector2(1, 0), 1, 1.332, "#ff0000");
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Ray(new Vector2(1 - c.width, - h2 * r + y1), new Vector2(1, 0), 1, 1.332, "#ee0000");
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}
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if (blue)
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{
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maxReflections = 1;
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Ray(new Vector2(1 - c.width, h2 * r + y0), new Vector2(1, 0), 1, 1.35, "#0000ff");
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Ray(new Vector2(1 - c.width, h2 * r + y0), new Vector2(1, 0), 1, 1.35, "#9999ff");
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maxReflections = 2;
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Ray(new Vector2(1 - c.width, - h2 * r + y1), new Vector2(1, 0), 1, 1.35, "#0000ff");
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Ray(new Vector2(1 - c.width, - h2 * r + y1), new Vector2(1, 0), 1, 1.35, "#9999ff");
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}
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}
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}
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/*Ray(new Vector2(1 - c.width, 2 * r / 3 + y0), new Vector2(1, 0.00), 1, 1.332, "#ff0000");
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//Ray(new Vector2(r / 2, c.height - 1), new Vector2(-0.03, -1), 0.1, 1.332, "#ff0000");
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Ray(new Vector2(1 - c.width, 2 * r / 3 + y0), new Vector2(1, 0.00), 1, 1.35, "#0000ff");
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/*Ray(new Vector2(1 - c.width, 2 * r / 3 + y0), new Vector2(1, 0.00), 1, 1.332, "#ee0000");
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//Ray(new Vector2(r / 2, c.height - 1), new Vector2(-0.03, -1), 0.1, 1.332, "#ee0000");
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Ray(new Vector2(1 - c.width, 2 * r / 3 + y0), new Vector2(1, 0.00), 1, 1.35, "#9999ff");
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maxReflections = 2;
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Ray(new Vector2(1 - c.width, - 15 * r / 16 + y1), new Vector2(1, 0.00), 1, 1.332, "#ff0000");
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//Ray(new Vector2(r / 2, c.height - 1), new Vector2(-0.03, -1), 0.1, 1.332, "#ff0000");
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Ray(new Vector2(1 - c.width, - 15 * r / 16 + y1), new Vector2(1, 0.00), 1, 1.35, "#0000ff");
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Ray(new Vector2(1 - c.width, - 15 * r / 16 + y1), new Vector2(1, 0.00), 1, 1.332, "#ee0000");
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//Ray(new Vector2(r / 2, c.height - 1), new Vector2(-0.03, -1), 0.1, 1.332, "#ee0000");
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Ray(new Vector2(1 - c.width, - 15 * r / 16 + y1), new Vector2(1, 0.00), 1, 1.35, "#9999ff");
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//setTimeout(Update, 1000/60);*/
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}
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