Create classes for structures and coordinates

Signed-off-by: Justin Georgi <justin.georgi@gmail.com>
This commit is contained in:
2024-10-11 16:39:34 -07:00
parent a98577e206
commit a1320b5112
2 changed files with 202 additions and 79 deletions

157
src/js/structures.js Normal file
View File

@@ -0,0 +1,157 @@
class Coordinate {
constructor(x, y) {
this.x = x
this.y = y
}
toRefFrame(...frameArgs) {
if (frameArgs.length == 0) {
return {x: this.x, y: this.y}
}
let outFrames = []
//Get Coordinates in Image Reference Frame
if (frameArgs[0].tagName == 'IMG' && frameArgs[0].width && frameArgs[0].height) {
outFrames.push({
x: this.x * frameArgs[0].width,
y: this.y * frameArgs[0].height
})
} else {
throw new Error('Coordinate: invalid reference frame for frameType: Image')
}
//Get Coordinates in Canvas Reference Frame
if (frameArgs[1]) {
if (frameArgs[1].tagName == 'CANVAS' && frameArgs[1].width && frameArgs[1].height) {
let imgWidth
let imgHeight
const imgAspect = frameArgs[0].width / frameArgs[0].height
const rendAspect = frameArgs[1].width / frameArgs[1].height
if (imgAspect >= rendAspect) {
imgWidth = frameArgs[1].width
imgHeight = frameArgs[1].width / imgAspect
} else {
imgWidth = frameArgs[1].height * imgAspect
imgHeight = frameArgs[1].height
}
outFrames.push({
x: (frameArgs[1].width - imgWidth) / 2 + this.x * imgWidth,
y: (frameArgs[1].height - imgHeight) / 2 + this.y * imgHeight
})
} else {
throw new Error('Coordinate: invalid reference frame for frameType: Canvas')
}
}
//Get Coordinates in Screen Reference Frame
if (frameArgs[2]) {
if (frameArgs[2].zoom && frameArgs[2].offset) {
outFrames.push({
x: outFrames[1].x * frameArgs[2].zoom + frameArgs[2].offset.x,
y: outFrames[1].y * frameArgs[2].zoom + frameArgs[2].offset.y
})
} else {
throw new Error('Coordinate: invalid reference frame for frameType: Screen')
}
}
return outFrames
}
toString() {
return `(x: ${this.x}, y: ${this.y})`
}
}
export class StructureBox {
constructor(top, left, bottom, right) {
this.topLeft = new Coordinate(left, top)
this.bottomRight = new Coordinate(right, bottom)
}
getBoxes(boxType, ...frameArgs) {
let lowerH, lowerV, calcSide
switch (boxType) {
case 'point':
lowerH = 'right'
lowerV = 'bottom'
break
case 'side':
lowerH = 'width'
lowerV = 'height'
calcSide = true
break
default:
throw new Error(`StructureBox: invalid boxType - ${boxType}`)
}
if (frameArgs.length == 0) {
return {
left: this.topLeft.x,
top: this.topLeft.y,
[lowerH]: this.bottomRight.x - ((calcSide) ? this.topLeft.x : 0),
[lowerV]: this.bottomRight.y - ((calcSide) ? this.topLeft.y : 0)
}
}
const tL = this.topLeft.toRefFrame(...frameArgs)
const bR = this.bottomRight.toRefFrame(...frameArgs)
let outBoxes = []
tL.forEach((cd, i) => {
outBoxes.push({
left: cd.x,
top: cd.y,
[lowerH]: bR[i].x - ((calcSide) ? cd.x : 0),
[lowerV]: bR[i].y - ((calcSide) ? cd.y : 0)
})
})
return outBoxes
}
}
export default class Structure {
constructor(structResult) {
this.label = structResult.label
this.confidence = structResult.confidence
this.box = new StructureBox(
structResult.top,
structResult.left,
structResult.bottom,
structResult.right
)
this.deleted = false
this.index = -1
this.passThreshold = true
this.searched = false
}
get resultIndex() {
return this.index
}
set resultIndex(newIdx) {
this.index = newIdx
}
get isDeleted() {
return this.deleted
}
set isDeleted(del) {
this.deleted = !!del
}
get isSearched() {
return this.searched
}
set isSearched(ser) {
this.searched = !!ser
}
get aboveThreshold() {
return this.passThreshold
}
setThreshold(level) {
if (typeof level != 'number') {
throw new Error(`Structure: invalid threshold level ${level}`)
}
this.passThreshold = this.confidence >= level
}
}

View File

@@ -144,6 +144,8 @@
import touchMixin from './touch-mixin'
import detectionWorker from '@/assets/detect-worker.js?worker&inline'
import Structure from '../js/structures'
import { StructureBox } from '../js/structures'
const regions = ['Thorax','Abdomen/Pelvis','Limbs','Head and Neck']
let activeRegion = 4
@@ -158,6 +160,7 @@
let detectWorker = null
let vidWorker = null
let canvasMoving = false
let imageLocation = new StructureBox(0, 0, 1, 1)
export default {
mixins: [submitMixin, detectionMixin, cameraMixin, touchMixin],
@@ -286,14 +289,14 @@
var filteredResults = this.resultData.detections
if (!filteredResults) return []
var allSelect = this.detectorLabels.every( s => { return s.detect } )
var selectedLabels = this.detectorLabels
const allSelect = this.detectorLabels.every( s => { return s.detect } )
const selectedLabels = this.detectorLabels
.filter( l => { return l.detect })
.map( l => { return l.name })
filteredResults.forEach( (d, i) => {
filteredResults[i].resultIndex = i
filteredResults[i].aboveThreshold = d.confidence >= this.detectorLevel
filteredResults[i].isSearched = allSelect || selectedLabels.includes(d.label)
d.resultIndex = i
d.setThreshold(this.detectorLevel)
d.isSearched = allSelect || selectedLabels.includes(d.label)
})
if (!filteredResults.some( s => s.resultIndex == this.selectedChip && s.aboveThreshold && s.isSearched && !s.isDeleted)) {
@@ -333,15 +336,17 @@
self = this
if (eDetect.data.error) {
self.detecting = false
self.this.resultData = {}
self.resultData = {}
loadFailure()
f7.dialog.alert(`ALVINN structure finding error: ${eDetect.data.message}`)
} else if (eDetect.data.success == 'detection') {
self.detecting = false
self.resultData = eDetect.data.detections
if (self.resultData) {
self.resultData.detections.map(d => {d.label = self.detectorLabels[d.label].name})
}
self.resultData = {detections: []}
eDetect.data.detections.detections.forEach((d) => {
d.label = self.detectorLabels[d.label].name
let detectedStructure = new Structure(d)
self.resultData.detections.push(detectedStructure)
})
self.uploadDirty = true
} else if (eDetect.data.success == 'model') {
reloadModel = false
@@ -476,33 +481,25 @@
iChip = this.selectedChip
}
const [imCanvas, imageCtx] = this.resetView(true)
let structLeft = this.imageView.width * this.resultData.detections[iChip].left
let structTop = this.imageView.height * this.resultData.detections[iChip].top
let structWidth = this.imageView.width * (this.resultData.detections[iChip].right - this.resultData.detections[iChip].left)
let structHeight = this.imageView.height * (this.resultData.detections[iChip].bottom - this.resultData.detections[iChip].top)
let structBox, cvsBox, screenBox
[structBox, cvsBox, screenBox] = this.resultData.detections[iChip].box.getBoxes('side', this.imageView, imCanvas, {zoom: this.canvasZoom, offset: {...this.canvasOffset}})
const boxCoords = this.box2cvs(this.resultData.detections[iChip])[0]
this.infoLinkPos.x = Math.min(Math.max(screenBox.left, 0),imCanvas.width)
this.infoLinkPos.y = Math.min(Math.max(screenBox.top, 0), imCanvas.height)
let boxLeft = boxCoords.cvsLeft
let boxTop = boxCoords.cvsTop
let boxWidth = boxCoords.cvsRight - boxCoords.cvsLeft
let boxHeight = boxCoords.cvsBottom - boxCoords.cvsTop
this.infoLinkPos.x = Math.min(Math.max(boxCoords.cvsLeft * this.canvasZoom + this.canvasOffset.x, 0),imCanvas.width)
this.infoLinkPos.y = Math.min(Math.max(boxCoords.cvsTop * this.canvasZoom + this.canvasOffset.y, 0), imCanvas.height)
let imageScale = Math.max(this.imageView.width / imCanvas.width, this.imageView.height / imCanvas.height)
imageCtx.drawImage(this.imageView, structLeft, structTop, structWidth, structHeight, boxLeft, boxTop, boxWidth, boxHeight)
const imageScale = Math.max(this.imageView.width / imCanvas.width, this.imageView.height / imCanvas.height)
imageCtx.drawImage(this.imageView, structBox.left, structBox.top, structBox.width, structBox.height, cvsBox.left, cvsBox.top, cvsBox.width, cvsBox.height)
imageCtx.save()
imageCtx.arc(boxLeft, boxTop, 14 / this.canvasZoom, 0, 2 * Math.PI)
imageCtx.arc(cvsBox.left, cvsBox.top, 14 / this.canvasZoom, 0, 2 * Math.PI)
imageCtx.closePath()
imageCtx.clip()
imageCtx.drawImage(this.imageView,
structLeft - (14 / this.canvasZoom * imageScale),
structTop - (14 / this.canvasZoom * imageScale),
structBox.left - (14 / this.canvasZoom * imageScale),
structBox.top - (14 / this.canvasZoom * imageScale),
(28 / this.canvasZoom * imageScale),
(28 / this.canvasZoom * imageScale),
boxLeft - (14 / this.canvasZoom),
boxTop - (14 / this.canvasZoom),
cvsBox.left - (14 / this.canvasZoom),
cvsBox.top - (14 / this.canvasZoom),
(28 / this.canvasZoom), (28 / this.canvasZoom))
imageCtx.restore()
this.selectedChip = iChip
@@ -532,13 +529,9 @@
imageCtx.strokeStyle = 'yellow'
imageCtx.lineWidth = 3 / this.canvasZoom
if (this.imageLoaded) {
let imageLoc = this.box2cvs({top: 0,left: 0,right: 1,bottom: 1})
imCvsLocation.top = imageLoc[0].cvsTop
imCvsLocation.left = imageLoc[0].cvsLeft
imCvsLocation.width = imageLoc[0].cvsRight - imageLoc[0].cvsLeft
imCvsLocation.height = imageLoc[0].cvsBottom - imageLoc[0].cvsTop
const imageLoc = imageLocation.getBoxes('side', this.imageView, imCanvas)
if (drawChip) {imageCtx.globalAlpha = .5}
imageCtx.drawImage(this.imageView, 0, 0, this.imageView.width, this.imageView.height, imCvsLocation.left, imCvsLocation.top, imCvsLocation.width, imCvsLocation.height)
imageCtx.drawImage(this.imageView, 0, 0, this.imageView.width, this.imageView.height, imageLoc[1].left, imageLoc[1].top, imageLoc[1].width, imageLoc[1].height)
if (drawChip) {imageCtx.globalAlpha = 1}
}
this.structureZoomed = false
@@ -592,12 +585,8 @@
imCanvas.width = imCanvas.clientWidth
imCanvas.height = imCanvas.clientHeight
const imageCtx = imCanvas.getContext("2d")
let imageLoc = this.box2cvs({top: 0,left: 0,right: 1,bottom: 1})
imCvsLocation.top = imageLoc[0].cvsTop
imCvsLocation.left = imageLoc[0].cvsLeft
imCvsLocation.width = imageLoc[0].cvsRight - imageLoc[0].cvsLeft
imCvsLocation.height = imageLoc[0].cvsBottom - imageLoc[0].cvsTop
imageCtx.drawImage(this.imageView, 0, 0, this.imageView.width, this.imageView.height, imCvsLocation.left, imCvsLocation.top, imCvsLocation.width, imCvsLocation.height)
const imageLoc = imageLocation.getBoxes('side', this.imageView, imCanvas)
imageCtx.drawImage(this.imageView, 0, 0, this.imageView.width, this.imageView.height, imageLoc[1].left, imageLoc[1].top, imageLoc[1].width, imageLoc[1].height)
f7.utils.nextFrame(() => {
this.setData()
})
@@ -624,7 +613,12 @@
if (li >= numBoxes) li -= numBoxes
return li
}
let boxCoords = this.box2cvs(this.showResults)
let boxCoords = []
this.resultData.detections.forEach(d => {
if (d.aboveThreshold && d.isSearched && !d.isDeleted) {
boxCoords.push(d.box.getBoxes('point',this.imageView,this.$refs.image_cvs)[1])
}
})
const numBoxes = boxCoords.length
let clickX = (e.offsetX - this.canvasOffset.x) / this.canvasZoom
let clickY = (e.offsetY - this.canvasOffset.y) / this.canvasZoom
@@ -633,41 +627,13 @@
var findBox = boxCoords.findIndex( (r, i) => {
let di = loopIndex(i)
if (di == this.selectedChip ) return false
return r.cvsLeft <= clickX &&
r.cvsRight >= clickX &&
r.cvsTop <= clickY &&
r.cvsBottom >= clickY &&
this.resultData.detections[di].aboveThreshold &&
this.resultData.detections[di].isSearched &&
!this.resultData.detections[di].isDeleted
return r.left <= clickX &&
r.right >= clickX &&
r.top <= clickY &&
r.bottom >= clickY
})
this.selectChip(findBox >= 0 ? this.resultData.detections[loopIndex(findBox)].resultIndex : this.selectedChip)
},
box2cvs(boxInput) {
if (!boxInput || boxInput.length == 0) return []
const boxList = boxInput.length ? boxInput : [boxInput]
const imCanvas = this.$refs.image_cvs
var imgWidth
var imgHeight
const imgAspect = this.imageView.width / this.imageView.height
const rendAspect = imCanvas.width / imCanvas.height
if (imgAspect >= rendAspect) {
imgWidth = imCanvas.width
imgHeight = imCanvas.width / imgAspect
} else {
imgWidth = imCanvas.height * imgAspect
imgHeight = imCanvas.height
}
const cvsCoords = boxList.map( (d, i) => {
return {
"cvsLeft": (imCanvas.width - imgWidth) / 2 + d.left * imgWidth,
"cvsRight": (imCanvas.width - imgWidth) / 2 + d.right * imgWidth,
"cvsTop": (imCanvas.height - imgHeight) / 2 + d.top * imgHeight,
"cvsBottom": (imCanvas.height - imgHeight) / 2 + d.bottom * imgHeight
}
})
return cvsCoords
},
toggleSettings() {
this.showDetectSettings = !this.showDetectSettings
f7.utils.nextFrame(() => {
@@ -707,11 +673,11 @@
},
zoomToSelected() {
const imCanvas = this.$refs.image_cvs
const boxCoords = this.box2cvs(this.resultData.detections[this.selectedChip])[0]
const boxWidth = boxCoords.cvsRight - boxCoords.cvsLeft
const boxHeight = boxCoords.cvsBottom - boxCoords.cvsTop
const boxMidX = (boxCoords.cvsRight + boxCoords.cvsLeft ) / 2
const boxMidY = (boxCoords.cvsBottom + boxCoords.cvsTop ) / 2
const boxCoords = this.resultData.detections[this.selectedChip].box.getBoxes('point', this.imageView, imCanvas)
const boxWidth = boxCoords[1].right - boxCoords[1].left
const boxHeight = boxCoords[1].bottom - boxCoords[1].top
const boxMidX = (boxCoords[1].right + boxCoords[1].left ) / 2
const boxMidY = (boxCoords[1].bottom + boxCoords[1].top ) / 2
const zoomFactor = Math.min(imCanvas.width / boxWidth * .9, imCanvas.height / boxHeight * .9, 8)
this.canvasZoom = zoomFactor
this.canvasOffset.x = -(boxMidX * zoomFactor) + imCanvas.width / 2